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My iPhone apps

Every app starts from a problem I actually had. I design them, I code them and I ship them alone.

What these apps have in common

They all come out of the same workshop, and they share three things. A problem I actually had before writing any code: counting my push-ups while lying to myself, working out whether an aurora was worth going outside for, keeping a travel journal I abandoned on day four. A free tier that genuinely works, because an app rationed out in drips can't be judged. And as little data as possible leaving the iPhone: most of them have no server at all, and the ones that do say so plainly.

I design them, I draw them, I code them and I ship them alone, from Brittany. That isn't a sales pitch, it is what explains the pace and why some of them stay "coming soon" for a long time.